Pick up the magnet near the fan and then pick up the string from the roll of string on the floor. Use the teddy bear with the mouse like robot to get your legs. Extend the head upwards and grab the teddy bear. ![]() Click on the head to connect the head with the body. Click twice on the robot body to drop it near the robot head. This then reveals the drawing and HINTS, as belowĬlick on the rusty tub to show your robot body. You probably have found out yourself that each level has its own hints in pictorial form, just by clicking the box top right of the screen, here you need to shoot the spiders and dodge the bricks to get to the end to unlock the picture, as below.also clicking on the light globe next to the box reveals a small clue also. Please note I don't take full credit for this Walkthrough as I found much of it surfing the Net, and added some stuff myself, so credit to original posters also. ( and reproduced for you here in the Machinarium WALKTHROUGH thread ) If you get confused, remember to go back to those pictorial walkthoughs for clarification. In fact, you can’t die – which is good because I’m not sure I could deal with that considering how attached I’ve become to Josef.Moderator Comment: This excellent walkthrough is the work of forum member kburra ( thanks! ) Use it to help get a new perspective on the puzzles, but keep in mind that the only "official walkthoughs" are already built into the game. It’s great game design and there are no cheap deaths here either. You’ll have plenty of light bulb moments, and there will also be times where you’ll be tricked into thinking the solution is more simple than it actually is. However, the way developer Amanita Design realises this world makes it beautiful to look at.Īnother of the great things about Machinarium is how simple its puzzles seem at first, only for you to discover how intricate and clever they are. It’s not an attractive environment in the traditional sense of the word it’s a grim, murky, dark and depressing location that Josef finds himself in. It’s not just Josef who impresses, and in Machinarium the moody, watercolour effect visuals and eerie soundtrack fully immerse you in the game world. He will also reminisce about his time with Berta throughout the game, which strikes a beautiful chord, hitting somewhere between light-hearted and mournful. He’s a clumsy thing, but utterly charming, and bursting with character right down to how he stores what he finds in his metal chest by eating it whole. Don’t get too complacent though, as even after using both of these aids, I still got stuck in several parts of the game.Īs you solve each puzzle, watching Josef navigate his surroundings is a beautiful spectacle. ![]() The only downside to this is the lack of variation, as you’ll play the same stage each time to unlock the walkthrough which differs from screen to screen. ![]() ![]() This is a fresh way of building in a help mechanic to a puzzle game, which works well. However, to unlock the book you need to play through a short arcade-esque side-scrolling shooter first. Secondly, there is a walkthrough book just next door to the hint bulb which will depict a step by step comic of what you will need to do. This is designed to nudge you in the right direction. Firstly, you are gifted one hint per level, which is represented by a light bulb at the end of your inventory bar. Thankfully then, you’re offered help in two ways. If you scroll to the bottom of the screen, you can access the main menu (alternatively you can press the menu button).Īs Machinarium is a puzzle game, you may find yourself stuck. Your inventory is shown across the top of the screen when you scroll the cursor up to it, or you can use the left thumbstick on the Xbox controller. Some items you collect can be combined too – remembering this is crucial to solving many puzzles as you venture on.
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